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王勤业 ( Wang Chin-Yeh )      

School of Educational Information Technology  

Central China Normal University

Title:Associate Professor

Zip:430079

Tel: (+86)1562390

Email: chinyeawang@mail.ccnu.edu.cn

Office Address:      
Building No. 9, Room 628      


Research Interests
  e-book, learning platform, portfolio analysis, science education

Resume
  Graduated from Computer Sciences Department, National Chengchi University, Taiwan.
Got Master and Ph.D. Degrees from the Department of Computer Sciences and Information Engineering, National Central University, Taiwan.
Used to work at Digital Education Institute, Institute for Information Industry, Taiwan. 
Also worked at the Office of Taiwan e-Learning & Digital Archives Project. 
Now, I work at the School of Educational Information Technology, Central China Normal University.

The main research projects in recent years

System of modern science and Technology Museum , exhibits show key technology research and innovation platform and application model.
Using 3D with Kinect to teach students in classroom. 

Research Production
 Journal Papers:

  • Gwo-Dong, C., Chin-Yeh, W., Shu-Han, Y., & Po-Yao, C. (2014). Self-observation model employing an instinctive interface for classroom active learning. Journal of Educational Technology & Society, 17(3), 14. (SSCI)
       

  • Yeh, S. C., Wang, J. L., Wang, C. Y., Lin, P. H., Chen, G. D., & Rizzo, A. (2014). Motion controllers for learners to manipulate and interact with 3D objects for mental rotation training. British Journal of Educational Technology, 45(4), 666-675. (SSCI).
       

  • Chen, C. F., Wu, C. J., Huang, D. Y., Fan, Y. C., Huang, C. W., Wang, C. Y., & Chen, G. D. (2013). Classroom group-directed exploratory learning through a full-body immersive digital learning playground. Immersive Education Initiative.
       

  • Chen, G. D., Nurkhamid, Wang, C. Y., Yang, S. H., Lu, W. Y., & Chang, C. K. (2013). Digital learning playground: supporting authentic learning experiences in the classroom. Interactive Learning Environments, 21(2), 172-183. (SSCI). Gwo-Dong, C., Lee, J. H., Chin-Yeh, W., Po-Yao, C., Liang-Yi, L., & Tzung-Yi, L. (2012). An empathic avatar in a computer-aided learning program to encourage and persuade learners. Journal of Educational Technology & Society, 15(2), 62. (SSCI).
       

  • Chang, C. K., Chen, G. D., & Wang, C. Y. (2011). Statistical model for predicting roles and effects in learning community. Behaviour & Information Technology, 30(1), 101-111. (SSCI).
       

  • Chang, C. W., Lee, J. H., Wang, C. Y., & Chen, G. D. (2010). Improving the authentic learning experience by integrating robots into the mixed-reality environment. Computers & Education, 55(4), 1572-1578. (SSCI).
       

  • Chang, C. W., Lee, J. H., Chao, P. Y., Wang, C. Y., & Chen, G. D. (2010). Exploring the possibility of using humanoid robots as instructional tools for teaching a second language in primary school. Educational Technology & Society, 13(2), 13-24. (SSCI).

Courses
 Educational Research Methods, Application of Information Technology Education, Creation with Digitilized Science Resources

Other Information

(2008) digital learning white paper - digital repositories and digital learning national program office part of the 2008 Taiwan Yearbook of science and technology - third article ( science and technology - applied research and technology development activities and achievements ) the first chapter ( national science and technology plan ) eighth session : digital learning - national science and technology plans.
(2007) Taiwan Yearbook of science and technology - third article ( science and technology - applied research and technology development activities and achievements ) the first chapter ( national science and technology plan ) section Nineth : digital learning - national science and technology plans.
(2007)Greet the new era of digital learning - 2007 Digital compilation of national science and technology plan periods range.
(2006) Taiwan Yearbook of science and technology - third article ( science and technology - applied research and technology development activities and achievements ) the first chapter ( national science and technology plan ) section Nineth : digital learning - national science and technology plans.


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